@@@@@ @   @ @@@@@    @     @ @@@@@@@   @       @  @@@@@ @@@@@ @@@
         @   @   @ @        @ @ @ @    @       @     @   @   @   @   @  @
         @   @@@@@ @@@@     @  @  @    @        @   @    @   @   @   @   @
         @   @   @ @        @     @    @         @ @     @   @   @   @  @
         @   @   @ @@@@@    @     @    @          @      @@@@@ @@@@@ @@@

                        Mt. Holz Science Fiction Society
                    Club Notice - 06/05/98 -- Vol. 16, No. 49

       MT Chair/Librarian:
                     Mark Leeper   MT 3E-433  732-957-5619 mleeper@lucent.com
       HO Chair:     John Jetzt    MT 2E-530  732-957-5087 jetzt@lucent.com
       HO Librarian: Nick Sauer    HO 4F-427  732-949-7076 njs@lucent.com
       Distinguished Heinlein Apologist:
                     Rob Mitchell  MT 2E-537  732-957-6330 robmitchell@lucent.com
       Factotum:     Evelyn Leeper MT 3E-433  732-957-2070 eleeper@lucent.com
       Back issues at http://www.geocities.com/Athens/4824
       All material copyright by author unless otherwise noted.

       The Science Fiction Association of Bergen County meets on the
       second Saturday of every month in Upper Saddle River; call
       201-447-3652 for details.  The New Jersey Science Fiction Society
       meets irregularly; call 201-652-0534 for details, or check
       http://www.interactive.net/~kat/njsfs.html.  The Denver Area
       Science Fiction Association meets 7:30 PM on the third Saturday of
       every month at Southwest State Bank, 1380 S. Federal Blvd.

       1. URL of the week: http://www.vegemite.com.au.  In  honor  of  our
       Australian   members,  a  new  web  site  dedicated  to  that  most
       Australian  of  foods,  vegemite.   (To  the  rest  of  us,  it  is
       quintessentially alien, and less appetizing than spoo.)  [-ecl]

       ===================================================================

       2. Evelyn and I both carry pocket computers.  And on the  computers
       we  each have loaded an insidious little program to play solitaire.
       Now, I am not a big fan of computer games.  If I am going to  spend
       time  fooling  with  something,  I usually try and fool around with
       math so I feel I  have  accomplished  something  rather  than  just
       having  played  a  game.  But I have taken to playing Klondyke if I
       have just a few minutes.  By the way, "solitaire" is not really the
       name  of  the  game.   A solitaire is any card game has one player.
       The most famous solitaire card game is Klondyke.  In  Klondyke  you
       start  with  seven  stacks  of cards.  The stack that is N from the
       left starts with N cards--all but the top face down.  Most PCs come
       with the same game, but on a palmtop you have to load it.  And on a
       PC and palmtop, the game is apparently is the same  game  you  play
       with  cards.   Well there is one difference in the rules.  When you
       play with cards it is legal to take only part a column of cards and
       move, say a black six from one red seven to the other, assuming the
       other is the bottom of its column.  Computer implementations  never
       seem  to  allow  you to do that.  But with that one rule difference
       the two games are apparently the same.

       But are they the same?  Is it the same playing a card game  on  the
       computer  as  it  is  playing with real cards?  I made one of those
       observations at one point that completely  changes  the  game,  yet
       does  not  change  the game.  If I were writing the program I could
       say I assign a face value to each of the  52  potential  cards  and
       play  the  game  just  like  a card game.  But I might find it more
       efficient to just to create an array of 52 possible card values  in
       some  shuffled order.  When a new card first becomes VISIBLE I pull
       the next face value off of the array and assign it  to  that  card.
       Then  just  track  only  the cards that are face up.  You cannot do
       that with physical cards.

       Now, on one hand if the  programmer  did  that,  it  is  purely  an
       implementation  issue.  The player would never know the difference.
       The strategy should remain the same.  Fine.  On the other hand,  it
       really  changes  everything.  It could be that in playing, the next
       new card you see will be the six of hearts no matter what  you  do.
       What  you do may determine where the six of hearts will show up but
       no matter what you do, that next new card the game shows  you  will
       be the six of hearts.  If the program has fated it that you have to
       uncover seven more cards before you get the ace of hearts that  you
       need  so  desperately, then that is just the way it has to be.  And
       you would never know the difference.   You  just  have  to  uncover
       those  cards,  never knowing that whatever you do the card will not
       be that particular ace you needed.

       But this goes beyond the whole issue of how best to play  the  game
       (and goes around it entirely, since from the player's point of view
       it is the identical game).  One comes to issues of  the  nature  of
       the  universe.  Is what happens fated or does it change it with our
       actions?  Do we really have  some  control  in  our  destinies,  or
       figuratively  is  that  next new card we see always going to be the
       six of hearts no matter what we do?  Is it all fated?  Is  what  is
       going  to  happen  to  us  already  written in some divinity's vast
       computer array, or do we make our own fate by the choices we  make?
       Actually,  nobody  knows.   You play the same game either way.  You
       turn over the same card with the same expectation.  On the particle
       level, there does not seem to be a lot of room for chance.  We have
       to deal with things as if  they  were  chance,  but  is  that  just
       because  there  are  limits to what we measure.  Does God play dice
       with the universe or do we?

       I suppose you could couch the question in  the  words  of  physics.
       Each  card  that is still face down is like Schroedinger's cat.  It
       could be any card you have not seen yet and it may not be assigned.
       When  you  turn  over  the  card "the wave form  collapses"--I have
       never known what those words really mean--and  you  find  out  what
       card  was  face  down.   It  may not have been determined until you
       turned over the  card.   These  are  the  basic  questions  of  the
       universe.

       I suppose with the game on my computer the answer is there.   If  I
       dug  into  the  workings  of  the  program  I could find out if the
       program runs by chance or fate.  Am I determining the next  card  I
       see by my actions?  Too bad that in the universe we never know.  Or
       is it too bad?  [-mrl]

       ===================================================================

       3. FOREVER PEACE by Joe Haldeman (Ace Science  Fiction,  1997,  326
       pp,  HC,  Science Fiction Book Club Edition, ISBN 0-441-00406-7) (a
       book review by Joe Karpierz):

       I've always contended that Joe Haldeman's best work is done when he
       draws  on  his  experience as a Viet Nam veteran when he writes his
       stories.  His first three novels, THE FOREVER WAR, MINDBRIDGE,  and
       ALL  MY  SINS REMEMBERED are among the best novels that I have ever
       read, and they all drew upon those wartime experiences.  I've  read
       a  few other Haldeman novels since then, but none that were as good
       as those three, and they didn't  seem  to  draw  on  those  wartime
       experiences.   In  FOREVER  PEACE,  Haldeman  goes back to familiar
       territory and turns out a mostly terrific novel.

       THE FOREVER WAR came out in 1975, and won the Hugo Award  in  1976.
       In  FOREVER PEACE, Haldeman says:  "This book is not a continuation
       of my 1975 novel THE FOREVER WAR.  From the author's point of  view
       it  is  a  kind  of  sequel, though, examining some of that novel's
       problems from an angle that didn't exist twenty  years  ago."   I'm
       not  going  to  claim  to  remember  much  about  a  novel that was
       published 23 years ago now, and one that I read when it first  came
       out in paperback.  I will say that nothing in this book rung a bell
       (and having said that, I'm sure that  if  something  *should*  have
       rung  a  bell,  you'll  let  me  know, won't you?).  However, it is
       certainly a good novel, and only a little disappointing in the end.

       It is the year 2043, and a war is being fought  using  a  techology
       called  a  "soldierboy",  which  are  robotic devices run by remote
       control from many miles away.  There are  10  such  soldiers  in  a
       platoonlike group, and when all are "jacked in", everyone "becomes"
       everyone else, and knows what they're thinking, feeling, etc.  They
       are  truly  a unit.  The trick is that a platoon can only be jacked
       for a period of time something less than a couple of  weeks.   Then
       they  must "unjack" to recover, and go back to their "normal" jobs.
       After all, being a soldier in 2043 is a part time job, and there is
       certainly not as much risk in being a soldier as there is today.

       Enter the Jupiter Project, where a group of scientists  are  trying
       to duplicate conditions that occurred in the instant just after the
       Diaspora (that's Big Bang to you and me).  As  the  name  suggests,
       the experiment is being carried out near the planet Jupiter.

       Our two main protagonists are Julian, a soldier who jacks in to his
       soldierboy  as a platoon leader, and Amelia, Julian's lover, who is
       working on the Jupiter Project.  Amelia and Julian discover,  while
       aiding  yet another scientist, Peter, that the Jupiter Project will
       destroy the universe.  Granted, a pretty grim and  extreme  result,
       but  one that seems to work for the novel.  Another discovery, made
       by yet another scientist who researches soldierboys  while  in  the
       employ of the government, is that the reason that soldiers can only
       be jacked in  for  short  periods  of  time  is  that  they  become
       pacifists.   More  specifically,  they  are  no  longer  capable of
       violence except in the case of self defense.  These two  facts  set
       up what happens in the rest of the novel.

       While it may seem that I have given away  a  good  portion  of  the
       plotline to this novel, and I may very well have, I don't think the
       point of the novel is really these two secrets.  The whole point of
       the  novel is warfare and its effects on society and the people who
       fight the wars.  Haldeman has a lot of experiences to draw on,  and
       he  communicates those experiences quite effectively.  For example,
       we see the effect that killing one lone child has on Julian  -  how
       much  he  despises what he has done, even though he has very little
       choice.  And while still in the depression over that,  we  see  the
       effects  that catching Amelia with Peter in a passionate act has on
       him.  There are others, but I think you get the point.

       I think this is a very well written novel, and one that showed lots
       of  promise  all  the way up until the end.  Maybe it's because I'm
       used to everything being dragged out and  explained  in  detail,  I
       don't know.  But I felt that the ending was quite unsatifactory.  I
       needed more resolution to the conflicts that were set up  than  was
       told  about  here.  But maybe that wasn't Haldeman's point, I don't
       know.  To tell any more  would  *really*  being  giving  away  plot
       points, and I think I've done enough of that for one book.

       FOREVER PEACE is a decent novel, and one that's worth a  read.   It
       just may leave you wanting for more.  [-jak]

       ===================================================================

       4. JACK FAUST by Michael Swanwick (Avon Books, 1997, 337 pp, HC,  a
       Science  Fiction  Book  Club  edition,  ISBN 0-380-97444-4) (a book
       review by Joe Karpierz):

       I've mostly read Michael Swanwick's shorter fiction as published in
       ASIMOV'S  and  ANALOG.   This  is  my first venture into one of his
       novels.  And despite being skeptical of the premise, I  found  JACK
       FAUST to be a pleasant surprise.

       The premise of the book is that our main character, Johannes Faust,
       lives  in  a  time  before  technology  as  we know it.  Faust is a
       scholar,  however,  striving  to  learn  everything  that  he  can,
       devouring  learned works as if they were sweets, attempting to find
       out all that he can about the world around him.   The  novel  opens
       with  Faust  burning  all  his books, because he feels that none of
       them contain enough truth to be worth  saving.   Some  of  his  own
       empirical  observations  contradict  what  is  written  in accepted
       scholarly texts by folks like Aristotle and Ptolemy.  So what  good
       are  they?   He  has  even  found  things  in  the  Bible  that are
       inconsistent (you must remember that these are the  days  in  which
       the word of God reigns above all).  He decides that the only way to
       learn the truth is to call  upon  forces  that  actually  know  the
       answers.

       He should have been aware of the adage "be  careful  what  you  ask
       for, because you just might get it.

       As you might guess, this novel is a retelling of  the  Faust  story
       with  a twist.  What Faust makes contact with is an alien race bent
       on destroying humanity.  Faust makes a bargain with  Mephistopheles
       (the  name  is  cleverly  encoded  in modern scientific symbols and
       formulae):  he sells out the human race in exchange for the secrets
       of   science   and   technology   that   he   has   been  desiring.
       Mephistopheles tells him that if he give him the  knowledge  he  so
       desperately  seeks,  the  human race will eventually destroy itself
       with that knowledge.  Faust argues that the human race is resilient
       enough  to  avoid  that  fate;   that it will use the knowledge for
       good, and *not* destroy itself.  And so it begins.

       Faust's downfall is his attempt to  win  the  heart  of  the  woman
       Margarete  Reinhardt.  Of course, this whole scheme is pushed along
       by the bad guy.  Faust attempts to give her power and influence  in
       an age where women aren't allowed to have power and influence.  And
       this action does have dire consequences.

       The attraction in this tale is the telling of the alternate history
       of  the  development of science and technology, and the effect that
       development has on society in general.  To me, the whole thing  was
       quite  fascinating.   Consider  the following quote, which, after I
       thought about it a minute or two, is true today:   "...society  has
       itself  become  a  machine  by  which  the  needs of the production
       regulate the conditions of life."  Think about it, and tell me that
       it isn't true in today's society.

       Again,  as  with  FOREVER  PEACE,  I  found  the   ending   a   tad
       unsatisfactory,  but not as much as that novel.  There is much more
       that could be said here, but unlike FOREVER PEACE, it  doesn't  cry
       out  to  me  to be said.  In fact, you might describe the ending as
       quite chilling.

       JACK FAUST was a surprisingly good book, much  better  than  I  had
       originally  thought  it  would  be,  given  the  premise.   It  has
       certainly thrown my Hugo voting into a tizzy.  But that's good.  An
       unexpectedly  good  novel  now  and  again is good for the soul.  I
       heartily recommend it.  [-jak]

       ===================================================================

       5. THE SPANISH PRISONER (a film review by Mark R. Leeper)

                 Capsule:  David  Mamet  returns   writing   and
                 directing  another  of  his clever thrillers in
                 the vein of  HOUSE  OF  GAMES.   Unfortunately,
                 this  one  has logic failing in several crucial
                 places.  The viewer left with several  how-did-
                 they-knows and but-that-wouldn't-work-becauses.
                 There are some nice superficial surprises,  but
                 the script should have been tighter.  Rating: 6
                 (0 to 10), high +1 (-4 to +4)
                 New York Critics: 15 positive,  1  negative,  2
                 mixed

       In David Mamet's THE SPANISH  PRISONER,  Campbell  Scott  stars  as
       mathematical  genius  Joe  Ross  who has developed some unspecified
       industrial process that will allow whatever company has it to  rule
       some  very  lucrative market.  He is presenting his process and his
       estimate of its probable  value  at  a  special  meeting  with  his
       company's  executives.  The setting for this meeting is a luxurious
       Caribbean island.  As part of his reward he is told  to  enjoy  the
       resources  of  the  island  for  a  couple of days at his company's
       expense.  While there he strikes up a friendship with  Susan  Ricci
       (played  by  Rebecca  Pidgeon),  a company secretary who shared his
       plane to  the  island.   Photographing  her  he  also  accidentally
       photographs  Jimmy  Dell (played by Steve Martin), a well-to-do man
       of mystery.  Dell has the odd talent of being irritating one moment
       and  ingratiating the next.  Jimmy asks Joe to deliver a package to
       his sister on his return and the twisty plot is off and rolling.

       This is a fun film, one that ties up the viewer in  many  mysteries
       of  who  is doing what to whom.  Just what is going on is different
       depending on who really is Joe's friend and who is only  pretending
       to be.  This could be a clever story with a little rewriting to the
       script, but it is not a script whose plot bears too close scrutiny.
       There are holes and there are some very unlikely assumptions on the
       part of the plotters in this film.   If  one  does  not  absolutely
       insist  on  a  plot  credibility of story, the film is a reasonably
       tangled puzzle.
       Scott and Pidgeon are sufficient in the main roles, but neither has
       a  lot  of  screen charisma.  As is often the case, the interesting
       characters in a Mamet film are  in  the  peripheral  roles.   Steve
       Martin  is  a  surprisingly  good  actor  given that he started his
       career as a counter-culture stand-up comedian and his  film  career
       as  the  star of the dim-witted THE JERK.  He has long since proven
       that he can do much better than that.  Here he has the suavity of a
       Cary  Grant and tremendous personal magnetism.  He is magnetic even
       when he says things like "Always  do  business  as  if  the  person
       you're  doing  business  with  is  trying  to screw you, because he
       probably is.  And if he's not, you can  be  pleasantly  surprised."
       The  rest of the cast is just fine.  It is particularly good to see
       Ricky Jay,  sleight-of-hand  artist  and  sometime  actor.   He  is
       extremely  natural  on  the screen and is almost the trademark of a
       David Mamet film.  Speaking of Mamet trademarks, with  David  Mamet
       directing  there  is nearly always a few scenes in which the actors
       deliver their lines in a total deadpan  in  an  extremely  affected
       style. I am not sure why Mamet does this, but you can almost always
       find a few such scenes.

       While none of the plot twists should be entirely unexpected for the
       viewer,  this is as much a game as a film to see and to pick apart.
       I would give it a 6 on the 0 to 10 scale, and a high +1 on  the  -4
       to +4 scale.  [-mrl]

       ===================================================================

       6. THE HORSE WHISPERER (a film review by Mark R. Leeper):

                 Capsule: Robert Redford directs  himself  as  a
                 Montana   horse   lover  who  solves  emotional
                 problems  between  horses  and  their   owners.
                 Kristin  Scott Thomas is a New York mother of a
                 girl who had a tragic accident on a horse.   In
                 calling on Redford to cure her daughter and her
                 horse, Thomas finds herself  drawn  to  Redford
                 and  to  the Montana life style.  The film is a
                 little too obvious, though polished  and  often
                 well  observed.  The film should play well with
                 a BRIDGES OF MADISON COUNTY sort  of  audience.
                 Rating: 7 (0 to 10), +2 (-4 to +4)
                 New York Critics: 15 positive,  4  negative,  3
                 mixed

       At one point in THE HORSE WHISPERER magazine editor  Annie  MacLean
       (played by Kristin Scott Thomas) looks at a proposed cover and says
       something like "The photo is perfect, the cropping is perfect,  and
       the  layout  is  perfect.   It's  dull.  Do it over."  Don't get me
       wrong.  THE HORSE WHISPERER is a good film and not dull,  but  that
       quote  comes  pretty  close  to  pointing  to  the  film's  biggest
       weakness.  The story is just a  bit  straightforward  and  obvious.
       There are no surprises to anyone who sees the trailer and makes all
       the obvious extrapolations.   Richard  LaGravenese  who  wrote  the
       screenplay   for   THE  BRIDGES  OF  MADISON  COUNTY  co-wrote  the
       screenplay here also and it shows.  Robert Redford co-produced  and
       directed as well as taking the top-billed role of Tom Booker.

       Annie MacLean is an editor on a  high-profile  magazine.   She  has
       what  she  thinks is a happy marriage to lawyer Robert MacLean (Sam
       Neill) and a daughter, Grace (Scarlett  Johansson)  just  13.   And
       Grace  has  a  horse,  Pilgrim.  One icy day Grace is riding with a
       friend and their horses slip on a slippery hill.  In a  nightmarish
       scene they role and slide right into the path of an oncoming truck.
       The friend and her horse are killed outright.  Pilgrim  is  injured
       about  as  badly  as  a horse can be without it being fatal.  Grace
       loses a leg.  Distraught over her daughter in the  hospital,  Annie
       refuses  to  that the irreversible step of letting the veterinarian
       put down the suffering  Pilgrim.   Weeks  later  the  result  is  a
       daughter and a horse, both of whom have lost the will to live.  The
       maimed horse is wild and the daughter just simpers and resents  her
       mother's  cool  detachment.  Grace retreats into the surrogate life
       of television watching.  The pressure of bottling up  her  emotions
       makes Annie even more pushy and intolerant.

       Annie decides that what is needed is  to  have  acknowledged  horse
       expert  Tom  Booker  bring  her daughter and Pilgrim back together.
       When Booker refuses to come to New York to look a the  horse,  over
       Grace's  and  Robert's  objection  Annie  buys a trailer and drives
       across country to Montana with Grace and Pilgrim with the  goal  of
       getting  Booker  to  reunite Grace and Pilgrim.  It is a long siege
       and Annie gets to know Booker's family and the people of the sparse
       Montana  range.  Naturally Redford's character is a real man with a
       natural no-nonsense view of life that spreads oil on  all  troubled
       waters.   Tom  is a man who always knows the right thing to say and
       makes it look easy.  Annie had hoped for a dual healing  experience
       of  curing  Grace  and  Pilgrim, but she herself changes as much as
       either of them and becomes a fuller person.

       In the wrong hands Nicholas Evans's novel could be  a  maudlin  and
       over-romantic  opus,  but  Redford  is, in fact, more talented as a
       director than he is as an actor.   If  anything  the  film  is  too
       polished.  THE HORSE WHISPERER may be a little heavy on the perfect
       landscape shots.  This is as good a  place  as  any  to  note  that
       coming  from  Touchstone/Disney  the photography will probably also
       show to its best advantage.  More than  any  other  studio,  Disney
       tries  to  release  prints on high-quality film stock.  A print may
       collect scratches after it is out of Disney's hands, but there will
       be  very  few blotches flashed on the screen because Disney Studios
       did not cut corners on quality.  The score by  Thomas  Newman  uses
       instruments appropriate to the Montana setting.

       The casting is as  polished  as  the  photography  with  some  very
       respectable names.  Perhaps Redford himself may be getting a little
       old to be playing romantic leads at 61 and his age is  starting  to
       show in his face.  Kristin Scott Thomas, best known for THE ENGLISH
       PATIENT, is an attractive and intelligent actress.   Sam  Neill  is
       another good actor who in this film has too small a role.  Rounding
       out the cast are Diane Wiest and Chris Cooper.  Overall  this  film
       does not do much that is not predictable from the earliest parts of
       the film, but it tells its romantic story well.  I rate it a  7  on
       the 0 to 10 scale and a +2 on the -4 to +4 scale.  [-mrl]

                                          Mark Leeper
                                          MT 3E-433 732-957-5619
                                          mleeper@lucent.com

            The decline in American pride, patriotism, and piety
            can be directly attributed to the extensive reading
            of so-called "science fiction" by our young people.
            This poisonous rot about creatures not of God's making,
            societies of "aliens" without a good Christian among
            them, and raw sex between unhuman beings with three
            heads and God  alone knows what sort of reproductive
            apparatus keeps our young people from realizing the
            true will of God.
             -- Rev. Jerry Falwell, "Reader's Digest" (Aug 85, pg 152-157)


               THIS PAGE INTENTIONALLY LEFT ALMOST BLANK